Gemma 4 just dropped on Modular, Day Zero! Read More →

Blog

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Illustration of a smiling astronaut and a cheerful orange flame character floating in front of a neon-lit triangular background.

Democratizing AI Compute Series

Go behind the scenes of the AI industry with Chris Lattner

🚨

News

Engineering

Use MAX with Open WebUI for RAG and Web Search

Learn how quickly MAX and Open WebUI get you up-and-running with RAG, web search, and Llama 3.1 on GPU

January 23, 2025

/

Bill Welense

,  

🚨

News

Engineering

Hands-on with Mojo 24.6

Mojo 24.6 introduces key improvements in argument conventions, memory management, and reference tracking, enhancing code clarity and safety with features like 'mut' for mutable arguments, 'origins' for references, and new collection types.

January 21, 2025

/

Ehsan M. Kermani

,  

🚨

News

Engineering

Evaluating Llama Guard with MAX 24.6 and Hugging Face

Imagine unlocking a world of open innovation while ensuring secure, reliable, and enterprise-ready Gen AI deployments—MAX 24.6 enables enterprise AI teams to seamlessly run a vast range of cutting-edge AI models from Hugging Face on NVIDIA GPUs.

December 19, 2024

/

Bill Welense

,  

🚨

News

Engineering

Build a Continuous Chat Interface with Llama 3 and MAX Serve

Build a Chat Application with Llama 3 and MAX Serve

December 17, 2024

/

Ehsan M. Kermani

,  

🚨

News

Engineering

MAX GPU: State of the Art Throughput on a New GenAI platform

Measuring state of the art GPU performance compared to vLLM on Modular's MAX 24.6

December 17, 2024

/

Max Hutchinson

,  

Tyler Kenney

,  

🚨

News

Engineering

Understanding SIMD: Infinite Complexity of Trivial Problems

A deep dive into the complexities of optimizing code for SIMD instruction sets across multiple platforms.

October 25, 2024

/

Ash Vardanian

,  

🚨

News

Engineering

Hands-on with Mojo 24.5

Hands-on with Mojo 24.5 and learn how to apply new language features in your code

October 1, 2024

/

Ehsan M. Kermani

,  

🚨

News

Engineering

Announcing stack-pr: an open source tool for managing stacked PRs on GitHub

We are pleased to announce the release of a new tool aimed at simplifying the management of stacked pull requests (PRs) on GitHub - stack-pr. This tool is still in its early development days, but we are excited to share it with the community and welcome your contributions.

July 23, 2024

/

Mikhail Zolotukhin

,  

🚨

News

Engineering

Debugging in Mojo🔥

Developer tooling is a big priority for Mojo and MAX, we want to vastly improve the debugging experience compared to the traditional Python, C++, and CUDA stack. Machine learning often requires inspecting the state of a program after a long running process, requiring more control than what "print debugging" gives you. Over time this tooling will extend to GPUs, allowing you to step through CPU code into GPU calls with the same developer experience.

July 16, 2024

/

Jack Clayton

,  

Walter Erquinigo

,  

🚨

News

Engineering

A brief guide to the Mojo n-body example

Since August 2023, the Mojo repository has included a small benchmark example titled nbody.mojo. This code is based on an example from The Computer Language Benchmarks Game, a site that benchmarks implementations of different algorithms in popular programming languages.

July 3, 2024

/

Chris Hoge

,  

  • Series

    Democratizing Compute

    Go behind the scenes of the AI industry in this blog series by Chris Lattner. Trace the evolution of AI compute, dissect its current challenges, and discover how Modular is raising the bar with the world’s most open inference stack.

    11 part series

  • Series

    Matrix Multiplication on Blackwell

    Learn how to write a high-performance GPU kernel on Blackwell that offers performance competitive to that of NVIDIA's cuBLAS implementation while leveraging Mojo's special features to make the kernel as simple as possible.

    4 part series

  • Series

    Structured Mojo Kernels

    Learn how Mojo simplifies GPU programming with modular kernel architecture, compile-time abstractions, and zero-cost performance across modern GPU hardware.

    3 part series

  • Series

    Software Pipelining for GPU Kernels

    Explore software pipelining for GPU kernels from first principles. We formalize dependencies as a graph, solve for the optimal schedule with a constraint solver, and show how it all integrates into MAX via pure Mojo.

    1 part series

No items found within this category

We couldn’t find anything. Try changing or resetting your filters.

Build the future of AI with Modular

View Editions
  • Person with blonde hair using a laptop with an Apple logo.

    Sign up today

    Signup to our Cloud Platform today to get started easily.

    Sign Up
  • Magnifying glass emoji with black handle and round clear lens.

    Browse open models

    Browse our model catalog, or deploy your own custom model

    Browse models